Version
|
Name
|
Date (Y-M-D)
|
Update Details
|
2.052
|
often imitated, never duplicated
|
2023-05-07
|
- added the final, 20th building
- -currently, no more buildings are planned beyond this one; there are still many more updates to come, but future patches will focus on adding minigames to the existing buildings along with other features!
- added another tier of upgrades and achievements
- updated flavored milk icons
- added visual cue for shimmering veil
- touched up old Santa sprites
- new heavenly upgrade that lets you trade presents with other players!
- Cookie Clicker turns 10 years old this year. Thank you for clicking cookies with us!
|
2.052 (beta)
|
beta patch
|
2023-05-02
|
Unlisted changes:
- added full translation
- now using cdn to load most of the assets, please let me know if anything breaks or shows up weird!
|
2.051 (beta)
|
beta patch
|
2023-03-22
|
- buffed new dragon aura
- expanded the final building's customizer
- touched up old Santa sprites
- added some cursor upgrades and achievs
|
2.05 (beta)
|
often imitated, never duplicated
|
2023-03-08
|
- added the final, 20th building
- -currently, no more buildings are planned beyond this one; there are still many more updates to come, but future patches will focus on adding minigames to the existing buildings along with other features!
- added another tier of upgrades and achievements
- updated flavored milk icons
- added visual cue for shimmering veil
- Cookie Clicker turns 10 years old this year. Thank you for clicking cookies with us!
|
2.049 (beta)
|
the baker with all the gifts
|
2022-08-08
|
- Cookie Clicker turns 9, celebrate and send other players presents with the new heavenly upgrade!
|
2.048
|
a mind of its own
|
2022-05-31
|
- added a new building (cortex baker)
- added a new tier of upgrades and achievements
- multi-language support added to web version
- added a few new heavenly upgrades
- added the jukebox
- the 3 secret heavenly upgrades now rely on how many times the relevant digit is present in total, rather than at the end
- backgrounds overhauled; extra options for the background selector
- extra options for the golden cookie sound selector
- the bank minigame now tells you the value you previously bought a stock at
- the bank minigame flow is a little more exciting
|
2.045 / 2.046 / 2.047 (beta)
|
beta update
|
2022-03-09 2022-05-07 (new achievements) 2022-05-29 (translation)
|
- added a few new heavenly upgrades
- added the jukebox
- the 3 secret heavenly upgrades now rely on how many times the relevant digit is present in total, rather than at the end
- the Reality Bending aura no longer applies other auras that haven't been unlocked yet
- grandmas no longer say mean things with "Scary stuff" disabled
- backgrounds overhauled; extra options for the background selector
- extra options for the golden cookie sound selector
- the bank minigame now tells you the value you previously bought a stock at
- the bank minigame flow is a little more exciting
- some tweaks for modders: added RemoveEvent() and many tooltips now have ids
|
2.044 (beta)
|
thoughtful merriment
|
2021-12-25
|
- added a new building
- added a new tier of upgrades and achievements
- multi-language support added to web version
- brought over various features from the steam version to the web version
|
2.043
|
work it
(Cookie Clicker Steam Workshop update)
|
2021-12-18
|
- added Steam Workshop support (lets you install mods and upload your own)
- added Korean language support
- added back "short numbers" option for non-english languages (uses english terms for the time being)
- added tooltips on achievement notifications
- added Discord rich presence support
- Christmas content update coming soon!
|
2.042
|
|
2021-09-07
|
- fixed that one milk-related achievement
- fixed building fortune upgrades not working
- fixed “can’t close the game without task manager” bug
- fixed possible audio-induced memory leaks associated with autoclicking
- fixed some option buttons showing off or on incorrectly
- screen reader mode is now a separate option as it does have some performance overhead (screen reader support is still rudimentary and is a work in progress)
- fixed some issues with music cues
- fixed shift-tab to open the Steam overlay messing with the bulk-buy settings
- fixed Cookie Clicker triggering Windows media center events and interfering with music players
|
2.04
|
give me Steam
|
2021-09-01
|
- Cookie Clicker has been released on Steam with music by C418!
- web version and Steam version will receive the same updates from now on
- you can now play in 12 different languages
- new option to disable scary stuff
- basic screen-reader support
- various other improvements
|
2.031
|
alternate reality
|
2020-11-01
|
- new building
- new upgrade tier
- new achievement tier
- new heavenly upgrades
- new modding API
- new rebalancing (ascension slot prices, finger upgrades...)
- new fixes (leap years, ghost swaps, carryover seeds...)
- new stuff
|
2.03 (beta)
|
alternate reality
|
2020-10-29
|
- new building
- new upgrade tier
- new achievement tier
- new heavenly upgrades
- new stuff
|
2.029
|
money me, money now
|
2020-08-24
|
- stock market goods have higher value caps and a larger spread; can also shift-click the hide buttons to hide/show all other stocks
|
2.028
|
money me, money now
|
2020-08-23
|
- finalized stock market minigame beta and added it to live version
- dark mode added to stock market minigame
- can no longer select a milk before unlocking it; milk selector layout has been improved
|
2.027 (beta)
|
checking account
|
2020-08-08
|
- stock market layout has been revised
- selling stocks no longer increases cookies baked all time
- stock prices are now defined by your highest raw CpS this ascension (which is now displayed in the stats screen)
- can no longer buy and sell a stock in the same tick
- warehouse space now gains +10 per associated building level (up from +5)
- bank level now improves average (and maximum) stock values
- later stocks are worth more
- Cookie Clicker turns 7!
|
2.026 (beta)
|
making bank
|
2020-06-18
|
- added the stock market minigame, accessible with level 1 banks or above; buy low, sell high!
- (minigame subject to heavy rebalancing over the coming patches)
- added a couple heavenly upgrades, including one that lets you pet your dragon
- added a new tier of building upgrades and achievements
- reindeer clicks now properly count for shimmering veil
- numbers scientific notation should display better with Short numbers off
- replaced ツ in the javascript console building display with more accurate ッ
|
2.022
|
going off-script
|
2019-10-19
|
- stealth update : the sugar lump refill timeout (not sugar lump growth) now no longer ticks down while the game is closed (this fixes an exploit)
|
2.021
|
going off-script
|
2019-09-16 (beta)
2019-09-28 (live)
|
- added a new building
- added fortune cookies (a new heavenly upgrade)
- more upgrades, achievements etc
- updated the Russian bread cookies icon to better reflect their cyrillic origins
- also released the official Android version of Cookie Clicker, playable here (iOS version will come later)
|
2.02 (beta)
|
going off-script
|
2019-09-04
|
- added a new building
- more upgrades, achievements etc
- updated the Russian bread cookies icon to better reflect their cyrillic origins
- also released the official Android version of Cookie Clicker, playable here (iOS version will come later)
|
2.019
|
the "this year" update
|
2019-04-01
|
- game has been renamed to "Cookie Clicker" to avoid confusion
- can now click the big cookie to generate cookies for free
- removed fall damage
- fixed various typos : player's name is now correctly spelled as "[playername]"
- removed all references to computer-animated movie Hoodwinked! (2005)
- went back in time and invented cookies and computer mice, ensuring Cookie Clicker would one day come to exist
- game now fully compliant with Geneva Conventions
- dropped support for TI-84 version
- released a low-res retro version of the game, playable here : orteil.dashnet.org/experiments/cookie
- updated version number
|
2.018
|
cookies for days
|
2019-03-05
|
- added over 20 new cookies, all previously suggested by our supporters on Patreon
- added 2 heavenly upgrades
- the Golden goose egg now counts as a golden cookie upgrade for Residual luck purposes
- golden sugar lumps now either double your cookies, or give you 24 hours of your CpS, whichever is lowest (previously was doubling cookies with no cap)
- the amount of heralds is now saved with your game, and is used to compute offline CpS the next time the game is loaded; previously, on page load, the offline calculation assumed heralds to be 0
- added a system to counteract the game freezing up (and not baking cookies) after being inactive for a long while on slower computers; instead, this will now trigger sleep mode, during which you still produce cookies as if the game was closed; to enable this feature, use the "Sleep mode timeout" option in the settings
- vaulting upgrades is now done with shift-click, as ctrl-click was posing issues for Mac browsers
- made tooltips for building CpS boosts from synergies hopefully clearer
- fixed an exploit with gambler's fever dream working across exports and ascensions
- can now hide tooltips in the garden by keeping the shift key pressed to make it easier to see where you're planting
- fixed a bug with golden cookies/reindeer not disappearing properly in some circumstances
- the Dragon's Curve aura should now properly make sugar lumps twice as weird
- the ctrl key should less often register incorrectly as pressed
- added a new ad slot in the top-right, as while our playerbase is strong and supportive as ever, our ad revenue sometimes fluctuates badly; we may remove the ad again should our income stabilize
- made a few adjustments to make the game somewhat playable in mobile browsers; it's not perfect and can get buggy, but it's functional! (you may need to zoom out or scroll around to view the game properly)
- speaking of which, we also got some good progress on the mobile app version (built from scratch for mobile), so stay tuned!
|
2.018 (beta)
|
beta tweaks
|
2019-03-05
|
- vaulting upgrades is now done with shift-click, as ctrl-click was posing issues for Mac browsers
- made tooltips for building CpS boosts from synergies hopefully clearer
- fixed an exploit with gambler's fever dream working across ascensions
- small ad slot in the top-right was made somewhat bigger, as the other one was compatible with too few ads and would most of the time not display anything; again, this is hopefully a temporary measure until we find more revenue streams. Thank you for bearing with us!
|
2.017 (beta)
|
cookies for days
|
2019-03-03
|
- added over 20 new cookies, all previously suggested by our supporters on Patreon
- added 2 heavenly upgrades
- the Golden goose egg now counts as a golden cookie upgrade for Residual luck purposes
- golden sugar lumps now either double your cookies, or give you 24 hours of your CpS, whichever is lowest (previously was doubling cookies with no cap)
- the amount of heralds is now saved with your game, and is used to compute offline CpS the next time the game is loaded; previously, on page load, the offline calculation assumed heralds to be 0
- added a system to counteract the game freezing up (and not baking cookies) after being inactive for a long while on slower computers; instead, this will now trigger sleep mode, during which you still produce cookies as if the game was closed; to enable this feature, use the "Sleep mode timeout" option in the settings
- fixed a bug with golden cookies/reindeer not disappearing properly in some circumstances
- the Dragon's Curve aura should now properly make sugar lumps about "50% weirder"
- the ctrl key should less often register incorrectly as pressed
- added a new small ad in the top-right, as while our playerbase is strong and supportive as ever, our ad revenue sometimes fluctuates badly; we may remove the ad again should our income stabilize
- made a few adjustments to make the game somewhat playable in mobile browsers; it's not perfect and can get buggy, but it's functional! (you may need to zoom out or scroll around to view the game properly)
- speaking of which, we also got some good progress on the mobile app version (built from scratch for mobile), so stay tuned!
|
2.016
|
feedback loop
|
2018-10-25
|
- added a new building
- launched our Patreon (the link is orange so you'll notice it!)
- added a bunch of new heavenly upgrades, one of which ties into our Patreon but benefits everyone (this is still experimental!)
- when hovering over grandmas, you can now see their names and ages
- "make X cookies just from Y" requirements are now higher
- tweaked the prices of some heavenly upgrades to better fit the current cookie economy (it turns out billions of heavenly chips is now very achievable)
- building tooltips now display what % of CpS they contribute through synergy upgrades
- queenbeets now give up to 4% of bank, down from 6%
- among other things, season switches now display how many seasonal upgrades you're missing, and permanent upgrade slots now display the name of the slotted upgrade
- season switches have reworked prices
- season switches can now be cancelled by clicking them again
- can no longer accidentally click wrinklers through other elements
- sugar frenzy now triples your CpS for an hour instead of doubling it
- this text is now selectable
- progress on dungeons minigame is still very much ongoing
|
2.016 (beta)
|
beta patch (includes nerfs, sorry)
|
2018-10-25
|
- queenbeets now give up to 4% of bank, down from 6%
- added a new heavenly upgrade for passive playstyles
- building tooltips now display what % of CpS they contribute through synergy upgrades
- the golden switch now displays the bonus from residual luck
|
2.014 (beta)
|
beta patch (includes nerfs, sorry)
|
2018-10-22
|
- tweaked the prices of some heavenly upgrades to better fit the current cookie economy (it turns out billions of heavenly chips is now very achievable)
- added some new heavenly upgrades (there's some neat stuff in there)
- new option to only show non-Patreon grandma names
- Dragon's Curve now boosts sugar lump growth by 5%, down from 7%
- "make X cookies just from Y" requirements are now higher
- the synergy upgrade between fractal engines and chancemakers is now between fractal engines and prisms
- sugar frenzy now triples your CpS for an hour instead of doubling it
- can no longer accidentally click wrinklers through other elements
- season switches can now be cancelled by clicking them again
|
2.013 (beta)
|
feedback loop
|
2018-10-18
|
- added a new building
- launched our Patreon
- added 2 heavenly upgrades, one of which ties into our Patreon but benefits everyone (this is still experimental!)
- when hovering over grandmas, you can now see their names and ages
- among other things, season switches now display how many seasonal upgrades you're missing, and permanent upgrade slots now display the name of the slotted upgrade
- progress on dungeons minigame is still very much ongoing
|
2.012
|
hey now
|
2018-08-08
|
- Cookie Clicker somehow turns 5, going against doctors' most optimistic estimates
- added a new tier of building achievements, all named after Smash Mouth's classic 1999 hit "All Star"
- added a new tier of building upgrades, all named after nothing in particular
- to our players: thank you so much for sticking with us all those years and allowing us to keep making the dumbest game known to mankind
- resumed work on the dungeons minigame
|
2.0109
|
buy buy buy
|
2018-08-01
|
- added a heavenly upgrade that lets you buy all your upgrades instantly
- added a heavenly upgrade that lets you see upgrade tiers (feature was previously removed due to being confusing)
- added a new wrinkler-related heavenly upgrade
- added a new upgrade tier
- added a couple new cookies and achievements
- new "extra buttons" setting; turning it on adds buttons that let you minimize buildings
- new "lump confirmation" setting; turning it on will show a confirmation prompt when you spend sugar lumps
- buildings now sell back for 25% of their current price (down from 50%); Earth Shatterer modified accordingly, now gives back 50% (down from 85%)
- farm soils now unlock correctly based on current amount of farms
- cheapcaps have a new exciting nerf
- wrinklegill spawns a bunch more
- can now ctrl-shift-click on "Harvest all" to only harvest mature, non-immortal plants
- added a new rare type of sugar lump
|
2.0108 (beta)
|
beta patch
|
2018-07-30
|
- removed garden freeze timeout
- revised building muting interface; removed soloing
- new heavenly upgrade that lets you see upgrade tiers
|
2.0107 (beta)
|
buy buy buy
|
2018-07-20
|
- added a new wrinkler-related heavenly upgrade
- added a heavenly upgrade that lets you buy all your upgrades instantly
- added a new upgrade tier
- added a couple new cookies and achievements
- new "extra buttons" setting; turning it on adds buttons that let you minimize buildings
- new "lump confirmation" setting; turning it on will show a confirmation prompt when you spend sugar lumps
- buildings now sell back for 25% of their current price (down from 50%); Earth Shatterer modified accordingly, now gives back 50% (down from 85%)
- farm soils now unlock correctly based on current amount of farms
- cheapcaps have a new exciting nerf
- wrinklegill spawns a bunch more
- can now ctrl-shift-click on "Harvest all" to only harvest mature, non-immortal plants
- added a new rare type of sugar lump
|
2.0106
|
weeding out some bugs
|
2018-04-20
|
- golden clovers and wrinklegills should spawn a bit more often
- cronerice matures a lot sooner
- mature elderworts stay mature after reloading
- garden interface occupies space more intelligently
- seed price displays should be better behaved with short numbers disabled
- minigame animations are now turned off if using the "Fancy graphics" option is disabled
- CpS achievement requirements were dialed down a wee tad
|
2.0102
|
garden patch
|
2018-04-19
|
- Upgrades dropped by garden plants now stay unlocked forever (but drop much more rarely)
- Garden sugar lump refill now also makes plants spread and mutate 3 times more during the bonus tick
- A few new upgrades
- A couple bug fixes and rephrasings
|
2.01
|
your garden-variety update
|
2018-04-18
|
- Added the garden, a minigame unlocked by having at least level 1 farms
- Added a little arrow and a blinky label to signal the game has updated since you last played it (hi!)
- New cookies, milk flavors, and achievements
- Sugar lumps are now unlocked whenever you've baked at least a billion cookies, instead of on your first ascension
- Sugar lump type now saves correctly
- Minigame sugar lump refills can now only be done every 15 minutes (timer shared across all minigames)
- CpS achievements now have steeper requirements
- Golden cookies now last 5% shorter for every other golden cookie on the screen
- The game now remembers which minigames are closed or open
- Added a popup that shows when a season starts (so people won't be so confused about "the game looking weird today")
- Permanent upgrade slots now show a tooltip for the selected upgrade
- Finally fixed the save corruption bug, hopefully
|
2.0066 (beta)
|
garden beta patch
|
2018-04-15
|
- added a little arrow and a blinky label to signal the game has updated since you last played it (hi!)
- added 20 more plants to the garden minigame
- added 2 new garden tools, one of which is only available once every seed is unlocked
- garden soils are now unlocked based on how many farms you have
- added a sugar lump refill option for gardens
- fixed some garden bugs and added some other stuff
- sugar lumps are now unlocked whenever you've baked at least a billion cookies, instead of on your first ascension
- the game now remembers which minigames are closed or open
- minigame sugar lump refills can now only be done every 15 minutes (timer shared across all minigames)
- golden cookies now last 5% shorter for every other golden cookie on the screen
- added a popup that shows when a season starts (so people won't be so confused about "the game looking weird today")
- reverted the nerf to building CpS, but the last 2 kitten upgrades are now a bit less powerful (so only late game progress is affected)
- CpS achievements now have steeper requirements
- permanent upgrade slots now show a tooltip for the selected upgrade
- sugar lump type now saves correctly
|
2.0053 (beta)
|
your garden-variety update
|
2018-03-31
|
- finally fixed the save corruption bug, hopefully
- new cookies, milks flavors and achievements
- added the garden, a minigame unlocked by having at least level 1 farms
- building Cps has been lowered slightly to compesate for new minigame
- more garden content will be added durning the beta
- feedback on balance is appreciated
|
2.0045
|
sugar coating
|
2018-02-24
|
- added link to official Discord server
- felt weird about pushing an update without content so:
- added a handful of new cookies
- added 3 new heavenly upgrades
- short numbers should now be displayed up to novemnonagintillions
- cookie chains no longer spawn from the Force the Hand of Fate spell
- bigger, better Cookie Clicker content coming later this year
|
2.0042
|
4 more years
|
2017-08-08
|
- new building : Chancemakers
- new milk, new kittens, new dragon aura, new cookie, new upgrade tier
- buffs no longer affect offline CpS
- Godzamok's hunger was made less potent (this is a nerf, very sorry)
- grimoire spell costs and maximum magic work differently
- Spontaneous Edifice has been reworked
- changed unlock levels and prices for some cursor upgrades
- fixed buggy pantheon slots, hopefully
- fixed "Legacy started a long while ago" showing as "a few seconds ago"
- Cookie Clicker just turned 4. Thank you for sticking with us this long!
|
2.0034
|
the spiritual update
|
2017-07-15
|
- implemented sugar lumps, which start coalescing if you've ascended at least once and can be used as currency for special things
- buildings can now level up by using sugar lumps in the main buildings display, permanently boosting their CpS
- added two new features unlocked by levelling up their associated buildings, Temples and Wizard towers; more building-related minigames will be implemented in the future
- active buffs are now saved
- the background selector upgrade is now functional
- the top menu no longer scrolls with the rest
- timespans are written nicer
Dragonflights now tend to supercede Click frenzies, you will rarely have both at the same time
some old bugs were phased out and replaced by new ones
|
2.0033 (beta)
|
beta patches
|
2017-07-14
|
- minigames now export and import correctly
- Cyclius effect now between -15% and +15% CpS, up from -10% and +10%
- Selebrak makes season switcher pricier
- Jeremy golden cookie rarity +10%/6%/3%, down from +15%/10%/5%
- Muridal now also lowers building CpS by 3%/2%/1%
- Conjure baked goods has been reworked to be not so ridiculous
- Four-leaf cookie is now a shadow achievement
- Dragonflights now supercede Click frenzies, you cannot have both at the same time
|
2.0032 (beta)
|
the spiritual update
|
2017-07-07
|
- implemented sugar lumps, which start coalescing if you've ascended at least once and can be used as currency for special things
- buildings can now level up using sugar lumps, permanently boosting their CpS
- added two new minigames unlocked by levelling up their associated buildings, Temples and Wizards towers; more minigames will be implemented in the future
- note : minigames may be awfully broken and will most likely be rebalanced
- active buffs are now saved
- the background selector is now functional
- the top menu no longer scrolls with the rest
- timespans are written nicer
- some old bugs were phased out and replaced by new ones
|
2.002
|
golden cookies overhaul
|
2016-07-24
|
- same as the beta
- Sometimes freezes and you have to log out of the game
|
2.002 (beta)
|
golden cookies overhaul
|
2016-06-28
|
- golden cookies and reindeer now follow a new system involving explicitly defined buffs
- a bunch of new golden cookie effects have been added
- CpS gains from eggs are now multiplicative
- shiny wrinklers are now saved
- reindeer have been rebalanced ever so slightly
- added a new cookie upgrade near the root of the heavenly upgrade tree; this is intended to boost early ascensions and speed up the game as a whole
- new particle effect - purchased flavored cookie upgrades now fall from the top of the screen
- due to EU legislation, implemented a warning message regarding browser cookies; do understand that the irony is not lost on us
- the cookie production stats per building reset bugfix was now applied to the game
|
2.001 (beta)
|
Golden Cookie Update
|
2016-04-22
|
- reworked golden cookies and reindeer, allowing for some fun new effects
- this will most likely break your Cookie Clicker plugins - deactivate them before playing until they’re updated!
- feedback regarding balance and bugs involving golden cookies and reindeer is very much appreciated!
- have fun, and thank you for your continued support!
- ps : we fixed that bug where cookie production stats per building would randomly reset
|
2.0
|
legacy
|
2016-02-08
|
- 3 new buildings: banks, temples, and wizard towers; these have been added in-between existing buildings and as such, may disrupt some building-related achievements
- the ascension system has been redone from scratch, with a new heavenly upgrade tree
- mysterious new features such as angel-powered offline progression, challenge runs, and a cookie dragon
- sounds have been added (can be disabled in the options)
- heap of rebalancing and bug fixes
- a couple more upgrades and achievements, probably
- fresh new options to further customize your cookie-clicking experience
- quality-of-life improvements: better bulk-buy, better switches etc
- added some general polish
- tons of other little things we can't even remember right now
|
1.9 (beta)
|
legacy part II
|
2015-12-20
|
- We took so long to make this update, Cookie Clicker Turned 2 years old in the meantime! Hurray!
- heaps of new upgrades and achievements
- Fixed a whole bunch of bugs
- did a whole lot of rebalancing
- reworked heavenly chips and heavenly cookies (still experimenting, will probably rebalance things further
- you may now unlock a dragon friend
- switches and season triggers now have their own store section
- ctrl-s and ctrl-o now save the game and open the import menu, respectively
- added some quick sounds, just as a test
- even more miscellaneous changes and additions
|
1.0466
|
a moveable feast
|
2014-10-29
|
- just a quick patch for automatic season-checking; Halloween, Christmas and others should now trigger automatically
- still working on prestige update!
- we've been working with Artix on a dragon-themed mobile idle game, AdventureQuest Dragons! Stay tuned!
|
1.0501 (beta)
|
legacy part I
|
2014-08-25
|
- 3 new buildings
- price and CpS curves revamped
- CpS calculations revamped; cookie upgrades now stack multiplicatively
- prestige system redone from scratch, with a whole new upgrade tree
- added some general polish
- tons of other miscellaneous fixes and additions
- Cookie Clicker is now 1 year old!
|
1.0465
|
|
2014-05-18
|
- The chances of getting easter upgrades from wrinklers is nerfed; while the chances of getting them from golden cookies is buffed significantly
- The live version is 1.0465 (while beta version is still 1.0463)
|
1.0463/1.0464
|
better late than easter
|
2014-05-18
|
- Bunnies and eggs, somehow
- Prompts now have keyboard shortcuts like system prompts would
- Naming your bakery? You betcha
- "Fast note" option to make all notifications close faster; new button to close all notifications
- The dungeons beta is now available on /betadungeons
- The wrinklers will regenerate its hp; you won't kill a wrinkler by pressing the golden cookies or reindeers on them anymore
- The button 'sell all' is on the same line with buy 10 and sell 1; therefore you won't need to use your scroll to sell or buy 10 buildings
|
1.0452/1.0453
|
nightmare in heaven
|
2014-04-09
|
- Broke a thing; heavenly chips were corrupted for some people
- Will probably update to /beta first in future
- Sorry again
|
1.0418
|
quality of life
|
2014-04-09
|
- New upgrade and achievement tier
- Popups and prompts are much nicer
- Tooltips on buildings are more informative
- Implemented a simplified version of the Frozen Cookies add-on's short number formatting
- You can now buy 10 and sell all of a building at a time
- Tons of optimizations and subtler changes
- You can now convert your cookies to cash!
|
1.0414/1.0416/1.0417
|
pity the fool
|
2014-04-04
|
- Wrinklers are saved when refreshing or exporting save
- Lots of new Achievements!
- Ridiculously large Cookie Chains
- You now properly win 1 cookie upon reaching 10 billion cookies and making it on the local news
- Miscellaneous fixes and tiny additions
- Added a few very rudimentary mod hooks
- The game should work again in Opera
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1.0413
|
fooling around
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2014-03-31
|
- April Fools Update
- Minor Bug Fixes (Including the resetting seasons bug)
- Removed Reindeer that spawns when you first switch to Christmas mode
- Added Centennial and a Half Achievement (build 150 of everything)
- Changed the Season switch from based on you CPS to based on how many times you have changed seasons
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1.0411
|
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2014-02-14
|
|
1.041
|
lovely rainbowcalypse
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2014-02-14
|
- New building (it's been a while). More to come!
- You can now trigger seasonal events to your heart's content (upgrade unlocks at 5000 heavenly chips)
- New ultra-expensive batch of seasonal cookie upgrades you'll love to hate
- Added Bicentennial Achievement (build 200 of everything)
- New timer bars for golden cookie buffs
- Technical stuff: the game is now saved through local storage instead of browser cookies, therefore ruining a perfectly good pun
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1.0403
|
merry fixmas
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2013-12-23
|
- Some issues with christmas upgrades have been fixed
- Reindeer cookie drop are now more common
- Reindeers are now reindeer
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1.0402
|
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2013-12-20
|
- Everyone is happy and can play again
- Fixed the stuck on loading screen which was a bug in 1.0401
- More upgrades?
- A new santa tier. Final Claus
- Reindeer significantly nerfed
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1.0401
|
|
2013-12-20
|
- ?
- Updating may cause game to not load
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1.04
|
Christmas is here
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2013-12-20
|
- There is now a festive new evolving upgrade in store
- Reindeers are running amok (catch them if you can!)
- Added a new option to warn you when you close the window, so you don't lose your un-popped wrinklers
- Also added a separate option for displaying Cursors
- All the Halloween features are still there (and having the Spooky cookies Achievements makes the Halloween cookies drop much more often)
- Oh yeah, we now have Cookie Clicker shirts, stickers, and hoodies! (they're really rad)
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1.0393
|
|
2013-10-29
|
- Wrinklers no longer really really useless
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1.0392
|
|
2013-10-29
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1.0391
|
|
2013-10-28
|
- Added the link to Candy Box 2 webpage in the update history
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1.039
|
spooky update
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2013-10-28
|
- The Grandmapocalypse now spawns wrinklers, hideous elderly creatures that damage your CpS when they reach your big cookie. Thankfully, you can click on them to make them explode (you might even gain back the cookies they've swallowed - with interest!).
- Wrath Cookie now 27% spookier
- Some other stuff
- You should totally go check out Candy Box 2, the sequel to the game that inspired Cookie Clicker
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1.0383
|
it's a secret
|
2013-10-15
|
- Added a new heavenly upgrade that gives you 5% of your heavenly chips power for 11 cookies (if you purchased the Heavenly key, you might need to buy it again, sorry)
- Golden cookie chains should now work properly
|
1.0382
|
player-friendly
|
2013-10-15
|
- Heavenly upgrades are now way, way cheaper
- Tier 5 building upgrades are 5 times cheaper
- Cursors now just plain disappear with Fancy Graphics off, I might add a proper option to toggle only the cursors later
- Warning : the Cookie Monster add-on seems to be buggy with this update, you might want to wait until its programmer updates it
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1.0381
|
a couple fixes
|
2013-10-15
|
- Golden cookies should no longer spawn embarrassingly often
- Cursors now stop moving if Fancy Graphics is turned off
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1.038
|
going for the gold
|
2013-10-14
|
- Golden Cookie chains work a bit differently
- Golden Cookie spawns are more random
- CpS achievements are no longer affected by golden cookie frenzies
- Revised cookie-baking achievement requirements
- Heavenly Chips now require upgrades to function at full capacity
- Added 4 more cookie Upgrades, unlocked after reaching certain amounts of Heavenly Chips
- Speed baking Achievements now require you to have no heavenly upgrades; as such, they have been reset for everyone (along with the Hardcore achievement) to better match their initially intended difficulty
- Made good progress on the mobile port
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1.0375
|
smoothing it out
|
2013-10-01
|
- Changed tab icon
- Some visual effects have been completely rewritten and should now run more smoothly (and be less CPU-intensive).
- New upgrade tier
- New milk tier
- Cookie chains have different capping mechanics
- Antimatter Condensers are back to their previous price
- Heavenly Chips now give +2% CpS again (they will be extensively reworked in the future)
- Farms have been buffed a bit (to popular demand)
- Dungeons still need a bit more work and will be released soon - we want them to be just right! (you can test an unfinished version in the beta)
- Added new Achievements and upgrades for each building.
- Added more Shadow Achievements. Speed baking.
|
1.037
beta
|
dungeon beta
|
2013-09-28
|
- Maximum price of Elder Pledge is now 814 (4,398,046,511,104) (was 813 (549,755,813,888))
- Heavenly Chips now give 1% per chip (was 2%)
- Kitten Overseers now multiplies by 100% + 20% of milk (was 30%)
- Golden Cookie effect Click Frenzy now has double the chance (10%) to be added to the list of possibilities (was 5%)
- Golden Cookie effect Chain Cookie now extends to 15 (was 13), ends when cookies given exceeds 50% of bank (was 100% of bank)
- Antimatter Condenser now cost 4,999,999,999 at first (was 3,999,999,999)
- Dungeons unlock at 50 Factories
- Added flavor text to upgrades.
- There are now 100 Achievements (91 normal and 9 Shadow Achievements (Was 88 and 4)
- Neverclick is now a normal Achievement
- Maximum Milk is now 364% (was 352%)
- Elder Covenant price is now 66,666,666,666,665 instead of 6,666,666,666,665
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1.03601
|
|
2013-09-29
|
- Added a "Try the beta!" Button so you can try the next update.
|
1.036
|
anticookies
|
2013-09-15
|
|
1.035
|
everlasting cookies
|
2013-09-08
|
- Added a prestige system - resetting gives you permanent CpS boosts
- Save format has been slightly modified to take less space
- Leprechaun has been bumped to 777 golden cookies clicked and is now shadow
- Fortune is the new 77 golden cookies achievement
- Clicking frenzy is now x777
|
1.034
|
smarter cookie
|
2013-09-04
|
|
1.033
|
a better way out
|
2013-09-02
|
- Elder Covenant costs less to revoke
- Grandmas now need 15 matching buildings
- Bottom Cursor bug has been fixed with new cursor layout
- Faster graphics option added for slower computers
- Save encoding has been redone to fix older browser saving capability
- Shadow Achievements have their own section
- Raspberry Juice has been renamed to Raspberry Milk
- Some hotfixes to sort out small bugs
|
1.032
|
sorting things out
|
2013-09-01
|
|
1.031
|
hotfixes
|
2013-08-31
|
|
1.03
|
too many grandmas
|
2013-08-31
|
|
1.024
|
over-achiever
|
2013-08-28
|
- Some new Achievements
- Reworked the "Bake X cookies" achievements so they take longer to achieve
|
1.023
|
bad idea
|
2013-08-27
|
|
1.022
|
a sense of achievement
|
2013-08-27
|
|
1.021
|
new upgrade tier
|
2013-08-26
|
- More Upgrades (especially Cookie types)
- Clicking Stats now available
|
1.02
|
more tweaks
|
2013-08-26
|
|
1.011
|
tweaks
|
2013-08-25
|
|
1.01
|
hotfixes
|
2013-08-24
|
- Import and Export Save
- Update Log
- Upgrade store now has unlimited slots
|
1.0
|
big update!
|
2013-08-24
|
- Complete overhaul of game:
- Graphics and user interface updated
- Upgrades added
- Saving now safer
- See 1.0 Update for full list of changed or added features
|
1.3-dev1
|
|
2013-08-16
|
- Unreleased dev build of 1.0, called "1.3" while it was being worked on.
- New UI, with placeholder news ticker and building graphics and no store tiles.
- (Note: the sneak peeks of building graphics are not considered separate versions).
|
Pre-0.121 20130808
|
|
2013-08-08
|
- Initial Release of Cookie Clicker (Classic Version)
- Please note that Cookie Clicker Classic Updates are not mentioned here
|