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For Buildings in Cookie Clicker Classic, see Building (Cookie Clicker Classic).
For Buildings in Cookie Clicker Beta, see Cookie Clicker Beta#Buildings.


Buildings are the foundations of Cookie Clicker. Buildings are items that gradually gain you more cookies for buying more buildings/upgrades. Each building has an individual CpS (cookies per second) and increase in price each time you buy one. Cookie Clicker started with 7 buildings and obtained an extra building in each of versions 0.125, 1.0, 1.036, 1.041 and 2. Currently it has 15 buildings to purchase and admire. Each building has 9 unique upgrades, except for cursors (which have 12) and Grandmas (which have 15). Also there are 13 Grandma type upgrades and 26 Synergy upgrades which affects two buildings at a time.

Each building's price is calculated with the following formula (without taking discount upgrades and auras in account), rounded up to the next integer:

where M – number of that type of building currently owned;
F – number of that type of building you have for free (cursors and grandmas you get from Starter kit and Starter kitchen prestige upgrades.)

Or, equivalently:

For approximate calculations when one is not in the mood to use a calculator, this translates roughly to a doubling of price every 5 buildings, and a thousand increase every 49.

Buy 10:

Buy 100:

Therefore, the cumulative price for N buildings is calculated as a finite geometric series:

If you already got some buildings (for example, if you have 200 Cursors and want to know how much you will spend to reach 240), you can edit a bit the previous formula and get :

Where a is the number of buildings you have, and b is the number you wish to have.

When selling a building, you are refunded half of the building's current price (0.85 with Earth Shatterer aura). Note, that this means the refund is 0.575 (0.9775 with aura) times of the amount of cookies spent to buy it.

Abbreviations used in the table below:

N – Total number of buildings;
C – Number of Cursors;
G – Number of Grandmas;
Fr – Number of Farms;
M – Number of Mines;
Fc – Number of Factories;
B – Number of Banks;
T – Number of Temples;
W – Number of Wizard towers;
S – Number of Shipments;
AL – Number of Alchemy labs;
Po – Number of Portals;
TM – Number of Time machines;
AC – Number of Antimatter condensers;
Pr – Number of Prisms;
CH – Number of Chancemakers;
Name Icon Base Cost Base CpS Max CpS per Building MegaCpS per cookie (Initial, higher is better) Payoff Time (Initial, lower is better) Upgrades Available Description
Cursor
Cursor
15 0.1 0.8 + 5.556 million × (N - C) 6,666.7 150 seconds, 2.5 minutes 12 unique Autoclicks once every 10 seconds.
Grandma
Grandma
100 1 (1 + G/25 + Po/20) × (1 + (N - G)/100) × 67.109 million 10,000 100 seconds, 1.7 minutes 15 unique + 13 grandma types A nice grandma to bake more cookies.
Farm
Farm
1,100 8 4,096 × (1 + TM/20) × (1 + T/20) × (1 + W/20) × (1 + Po/20) × (1 + G/100) 7,272.7 138 seconds, 2.3 minutes 9 unique + 1 grandma type + 4 synergies Grows cookie plants from cookie seeds.
Mine
Mine
12,000 47 24,064 × (1 + W/20) × (1 + S/20)2 × (1 + AL/20) × (1+CH/20) × (1 + G/200) 3,917 255 seconds, 4.3 minutes 9 unique + 1 grandma type + 5 synergies Mines out cookie dough and chocolate chips.
Factory
Factory
130,000 260 133,120 × (1 + AC/20) × (1 + TM/20) × (1 + B/20) × (1 + S/20) × (1 + G/300) 2,000 500 seconds, 8.3 minutes 9 unique + 1 grandma type + 4 synergies Produces large quantities of cookies.
Bank
Bank
1.4 million 1,400 716,800× (1 + Po/20) × (1 + Fc/1,000) × (1 + AL/20) × (1 + AC/20) × (1 + G/400) 1,000 1,000 seconds, 16.7 minutes 9 unique + 1 grandma type + 4 synergies Generates cookies from interest.
Temple
Temple
20 million 7,800 3.994 million × (1 + Fr/1,000) × (1 + Po/20) × (1 + AC/20) × (1 + Pr/20) × (1 + G/500) 390 2,564 seconds, 42.7 minutes 9 unique + 1 grandma type + 4 synergies Full of precious, ancient chocolate.
Wizard Tower
Wizard tower
330 million 44,000 22.528 million × (1 + M/1,000) × (1 + AL/20) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/600) 133.3 7,500 seconds, 125 minutes, 2.1 hours 9 unique + 1 grandma type + 4 synergies Summons cookies with magic spells.
Shipment
Shipment
5.1 billion 260,000 133.12 million × (1 + M/1,000)2 × (1 + Fc/1,000) × (1 + TM/20) × (1 + G/700) 51 19,615 seconds, 326.9 minutes, 5.4 hours 9 unique + 1 grandma type + 4 synergies Brings in fresh cookies from the cookie planet.
Alchemy Lab
Alchemy lab
75 billion 1.6 million 819.2 million × (1 + W/1,000) × (1 + M/1,000) × (1 + B/1,000) × (1 + AC/20) × (1 + G/800) 21.3 46,875 seconds, 781.3 minutes, 13 hours 9 unique + 1 grandma type + 4 synergies Turns gold into cookies!
Portal
Portal
1 trillion 10 million 5.12 billion × (1 + B/1,000) × (1 + T/1,000) × (1 + Fr/1,000) × (1 + Pr/20) × (1 + G/900) 10 100,000 seconds, 1,666.7 minutes, 27.8 hours 9 unique + 1 grandma type + 4 synergies Opens a door to the cookieverse.
Time Machine
Time machine
14 trillion 65 million 33.28 billion × (1 + Fr/1,000) × (1 + Fc/1,000) × (1 + S/1,000) × (1 + Pr/20) × (1 + G/1,000) 4.6 215,385 seconds, 3,589.7 minutes, 59.8 hours 9 unique + 1 grandma type + 4 synergies Brings cookies from the past, before they were even eaten.
Antimatter Condenser
Antimatter Condenser
170 trillion 430 million 220.16 billion × (1 + Fc/1,000) × (1 + T/1,000) × (1 + B/1,000) × (1 + AL/1,000) × (1 + CH/20) × (1 + G/1,100) 2.5 395,348 seconds, 6,589.1 minutes, 109.8 hours 9 unique + 1 grandma type + 5 synergies Condenses the antimatter in the universe into cookies.
Prism
Prism
2.1 quadrillion 2.9 billion 1.4848 trillion × (1 + Po/1,000) × (1 + TM/1,000) × (1 + W/1,000) × (1 + T/1,000) × (1 + G/1,200) 1.4 724,137 seconds, 12,067 minutes, 201.1 hours 9 unique + 1 grandma type + 4 synergies Converts light itself into cookies.
Chancemaker
Chancemaker
26 quadrillion  21 Billion  10.752 trillion× (1 + M/1,000) × (1 + AC/1,000) × (1 + G/1,300) 1,238,095 seconds, 20,634 minutes, 343.9 hours 9 unique + 1 grandma type + 2 synergies Generates cookies out of thin air through sheer luck.

The following table shows approximately optimal distributions of buildings with all available upgrades bought, at several different levels, based on the marginal increase in CpS divided by the price of the building. (This does not take into account putting building upgrades in a permanent slot; seasonal upgrades; and assumes the One Mind phase of the Grandmapocalypse - in particular, the # of grandmas is underestimated compared to full Christmas upgrades & full Grandmapocylpse playstyles.)

Name Without Synergies With Synergies Vol. I With Synergies Vol. II
Cursor 213 272 335 415 461 507 213 271 334 413 459 504 213 271 331 409 454 498
Grandma 266 319 372 424 475 526 266 319 372 424 475 526 266 319 373 425 476 527
Farm 168 226 289 368 414 459 216 265 318 373 423 473 216 267 334 388 439 490
Mine 152 209 272 351 397 442 231 286 338 390 441 492 231 286 336 388 438 489
Factory 135 200 255 334 380 425 200 249 300 348 400 451 200 244 313 366 419 471
Bank 121 176 238 317 363 408 178 226 279 332 383 434 178 227 300 350 401 453
Temple 108 159 219 300 344 389 135 183 237 300 346 394 135 187 280 333 385 436
Wizard Tower 100 150 202 278 324 369 150 200 252 304 355 406 150 200 254 306 357 407
Shipment 86 132 185 259 305 350 110 160 214 267 317 367 110 174 232 284 334 384
Alchemy Lab 80 125 176 250 286 333 100 150 200 251 300 347 100 152 219 272 324 376
Portal 74 119 169 225 273 322 76 122 173 226 276 325 76 124 200 250 301 351
Time Machine 68 113 164 215 264 314 69 115 165 216 267 316 69 115 183 235 286 337
Antimatter 64 109 159 209 259 309 65 110 161 211 261 311 65 110 179 230 281 332
Prism 59 105 155 205 255 305 59 104 154 204 254 304 59 104 157 207 257 307
Chancemaker 50 100 150 200 250 300 50 100 150 200 250 300 50 100 150 200 250 300

Once all upgrades have been bought, approximately 40% of your production will come from Chancemakers, 40% from Antimatter Condensers, 10% from Prisms, 5% from Time Machines, and the other buildings are mostly useful for their synergistic effects on the production of the big buildings.

Trivia

  • Purchasing 300 of every building would have a cumulative cost of 24.178 decillion cookies.
  • Purchasing 500 Cursors for the Thumbs, phalanges, metacarpals achievement would have a cumulative cost of 223.316 nonillion cookies (55.2 nonillion if you get Starter kit).
  • As the prices rise the more of a building you own, the price will eventually reach a number too large to process, and the price will say Infinity and you cannot buy more unless you cheat to lower the prices or obtain more buildings etc. With taking all discounts and free buildings in account, in the Live version, the maximum numbers are 5,070 Cursors, 5,051 Grandmas, 5,029 Farms, 5,012 Mines, 4,995 Factories, 4,978 Banks, 4,959 Temples, 4,939 Wizard towers, 4,919 Shipments, 4,900 Alchemy labs, 4,881 Portals, 4,862 Time Machines, 4,845 Antimatter condensers, 4,827 Prisms, and 4,808 Chancemakers. This roughly corresponds to 1.798×10308, the max number of Double-precision floating-point format.
  • If you've built the amount of buildings above, in total, with all upgrades, your buildings will give you: 356.65 billion from cursors, 4.824 trillion from grandmas, 389.511 trillion from farms, 1.175 quadrillion from mines, 4.35 quadrillion from factories, 429.355 trillion from banks, 1.931 quadrillion from temples, 229.25 trillion from wizard towers, 28.924 trillion from shipments, 155.54 trillion from alchemy labs, 881.059 trillion from portals, 5.22 quadrillion from time machines, 775.59 trillion from antimatter condensers, and 4.718 quadrillion from prisms, for a grand total of 20.289 quadrillion times your multiplier.
  • A spreadsheet with the cost of every building up until the 400th purchase can be found here (outdated).
Buildings
Cursor 64px
Cursor
Grandmas
Grandma
Farm
Farm
Mine new
Mine
Factory new
Factory
Bank
Bank
Temple
Temple
Wizardtower
Wizard Tower
Shipment new
Shipment
Alchemylab
Alchemy Lab
Portal new
Portal
Timemachine new
Time Machine
Antim
Antimatter Condenser
Prism
Prism
Chancemaker
Chancemaker
Fractal engine
Fractal Engine
Javascript console
Javascript Console
Idleverse
Idleverse
Cortex Baker
Cortex Baker
You
You
Buildings overview
Cookie Clicker game mechanics
Cookies Cookie ClickerClickingBuildings
General AchievementsGolden CookiesMilkSugar LumpsNews TickerOptionsCheating
Cookies per Second (CpS)Cookies per Click (CpC)
Upgrades Upgrades overview
Multipliers: Flavored CookiesKittens
Research: GrandmapocalypseWrath CookiesWrinklersShiny wrinklers
Ascension AscensionHeavenly ChipsChallenge Mode
Seasons Seasons overview
Valentine's DayBusiness DayEasterHalloweenChristmas
Minigames Minigames overview
GardenStock MarketPantheonGrimoire
Further reading Gameplay
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